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Having problems running a WildWest server or setting one up? Well what are you waiting for?

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Ringo
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Server listings

Post by Ringo » Thu Jun 18, 2009 3:17 pm

Could people please post the links toward BETA and Active Servers in here ?

HEH : 208.43.15.175:27960
TOMBSTONE RTCW : 85.17.101.88:27960
TOMBSTONE SA : 85.17.101.90:27960
WWBANDIT EU : 78.143.60.201:27960
WWBANDIT US :208.43.15.80:27960
WWBANDIT town ? :78.143.60.201 :27961

Note : WWBANDIT Servers require the scanner software in order to connect
u cannot connect to WWbandit servers when using RTCW
Last edited by Ringo on Mon Jan 02, 2012 1:42 pm, edited 1 time in total.

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zivs
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Post by zivs » Thu Jun 18, 2009 4:17 pm

You mean something like this or something else? :)
1. EU WesternServer: 85.131.198.241:27960 / EU
2. Hang Em High: 208.43.15.24:27960 / US
3. Test Yuma_alpha7 Password: 85.131.218.91:27961 /EU (password: bitemerocks)
4. Saloon (Must download): 85.131.218.91:27962 /EU
5. |bTc|WildWildWesT: 78.47.86.204:27970 /EU
Last edited by zivs on Sun Jul 19, 2009 10:57 am, edited 1 time in total.

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El Dragon
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Post by El Dragon » Thu Jun 18, 2009 6:32 pm

also closing and restarting the scanner will show all but the btc server (not sure why that one never shows)

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Ringo
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Post by Ringo » Sat Nov 28, 2009 7:08 pm

i've set up a beta testing server for rotations n such :)

currently on server :


set m01 "exec rots/town_SW1.cfg;set nextmap vstr m02"
set m02 "exec rots/town_SW2.cfg;set nextmap vstr m03; say "^1Next map is Kung-Fu-Grip""

set m03 "exec rots/kfg_SW1.cfg;set nextmap vstr m04"
set m04 "exec rots/kfg_SW2.cfg;set nextmap vstr m05; say "^1Next map is Beach""

set m05 "exec rots/beach_SW1.cfg;set nextmap vstr m06"
set m06 "exec rots/beach_SW2.cfg;set nextmap vstr m07; say "^1Next map is Hacienda""

set m07 "exec rots/haci_SW1.cfg;set nextmap vstr m08"
set m08 "exec rots/haci_SW2.cfg;set nextmap vstr m09; say "^1Next map is Canyon""

set m09 "exec rots/canyon_SW1.cfg;set nextmap vstr m10"
set m10 "exec rots/canyon_SW2.cfg;set nextmap vstr m11; say "^1Next map is BattleCreek""

set m11 "exec rots/bcreek_SW1.cfg;set nextmap vstr m12"
set m12 "exec rots/bcreek_SW2.cfg;set nextmap vstr m13; say "^1Next map is Harmonica""

set m13 "exec rots/harmo_SW1.cfg;set nextmap vstr m14"
set m14 "exec rots/harmo_SW2.cfg;set nextmap vstr m15; say "^1Next map is El Paso""

set m15 "exec rots/elpaso_SW1.cfg;set nextmap vstr m16"
set m16 "exec rots/elpaso_SW2.cfg;set nextmap vstr m17; say "^1Next map is Mine""

set m17 "exec rots/mine_SW1.cfg;set nextmap vstr m18"
set m18 "exec rots/mine_SW2.cfg;set nextmap vstr m19; say "^1Next map is Mountain""

set m19 "exec rots/mountain_SW1.cfg;set nextmap vstr m20"
set m20 "exec rots/mountain_SW2.cfg;set nextmap vstr m21; say "^1Next map is Sanchuchillo""

set m21 "exec rots/sancuchillo_SW1.cfg;set nextmap vstr m22"
set m22 "exec rots/sancuchillo_SW2.cfg;set nextmap vstr m23; say "^1Next map is Santa Cruz""

set m23 "exec rots/santacruz_SW1.cfg;set nextmap vstr m24"
set m24 "exec rots/santacruz_SW2.cfg;set nextmap vstr m25; say "^1Next map is Train""

set m25 "exec rots/train_SW1.cfg;set nextmap vstr m26"
set m26 "exec rots/train_SW2.cfg;set nextmap vstr m01; say "^1Next map is Town""
vstr m01

now this can be extended with ctf rounds :)

oh server ip 91.213.13.50:29760 /EU server

also santa mod is supported ( not installed yet )
WIP : Wildwest ET
WIP : Wildwest_Radar
WIP : Wildwest_Sanmiguel
WIP : Wildwest_Yuma
WIP : Wildwest Jailbreak
WIP : Wildwest_Muerte
WIP : Wildwest_Abby

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El Dragon
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Post by El Dragon » Sun Nov 29, 2009 12:24 am

I'm not sure you can run one mod on another (seems we had issues attempting to run santa mod ontop of shrub or bani mod years ago. I could be wrong though...

also which version of canyon does this call up new or old one?

It's the script for the old one that is obj not sw mode.

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Ringo
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Post by Ringo » Sun Nov 29, 2009 12:48 pm

El Dragon wrote:I'm not sure you can run one mod on another (seems we had issues attempting to run santa mod ontop of shrub or bani mod years ago. I could be wrong though...

also which version of canyon does this call up new or old one?

It's the script for the old one that is obj not sw mode.
i was refferring to the rotation script , some servers are getting stuck ..

as for santa mod , it has been installed .. running on a different port .. i advise people to have rtcw though :) since its no total conversion ..

as for the SW or OBJ script , all the maps have a rotation extension meaning :

bcreek_SW1.cfg elpaso_SW2.cfg macho_TDM1.cfg santacruz_SW1.cfg
bcreek_SW2.cfg haci_CTF1.cfg macho_TDM2.cfg santacruz_SW2.cfg
beach_SW1.cfg haci_CTF2.cfg map_rotation1_go.cfg town_CTF1.cfg
beach_SW2.cfg haci_SW1.cfg map_rotation3_go.cfg town_CTF2.cfg
canyon_SW1.cfg haci_SW2.cfg map_rot.cfg town_SW1.cfg
canyon_SW2.cfg harmo_SW1.cfg mine_SW1.cfg town_SW2.cfg
dash_CTF1.cfg harmo_SW2.cfg mine_SW2.cfg train_SW1.cfg
dash_CTF2.cfg kfg_CTF1.cfg mountain_SW1.cfg train_SW2.cfg
deathtrap_SW1.cfg kfg_CTF2.cfg mountain_SW2.cfg
deathtrap_SW2.cfg kfg_SW1.cfg sancuchillo_SW1.cfg
elpaso_SW1.cfg kfg_SW2.cfg sancuchillo_SW2.cfg

and a closer look @ the SW.cfg and CTF.cfg

(battlecreek SW1.cfg)
et g_gametype 10
map wildwest_battlecreek
set g_warmup "90"
set g_userAlliedRespawnTime "20"
set g_userAxisRespawnTime "20"
set g_usertimelimit "20"
set g_friendlyfire "1"
set fraglimit "0"
set g_maxlives "0"
set dmflags "0"
wait;wait;wait
say "^2Round 1 of 2"
say "^2Return the Bible"

Haci ctf

set g_gametype 11
map wildwest_hacienda
set g_warmup "90"
set g_userAlliedRespawnTime "15"
set g_userAxisRespawnTime "15"
set g_usertimelimit "10"
set g_friendlyfire "1"
set fraglimit "0"
set g_maxlives "0"
set dmflags "0"
wait;wait;wait
say "^2Round 1 of 2"
say "^2Hacienda CTF.. Hold all the flags to win"


now , none of the new maps have CFG files so thats probably why the rotation doesn't work
WIP : Wildwest ET
WIP : Wildwest_Radar
WIP : Wildwest_Sanmiguel
WIP : Wildwest_Yuma
WIP : Wildwest Jailbreak
WIP : Wildwest_Muerte
WIP : Wildwest_Abby

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El Dragon
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Post by El Dragon » Mon Nov 30, 2009 3:33 am

Ringo wrote:...now , none of the new maps have CFG files so thats probably why the rotation doesn't work
... well there's part of your problem.
also I think tdm is game mode 12
... or is that generic obj mode and tdm is 13 ??? :?

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Ringo
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Post by Ringo » Mon Nov 30, 2009 11:04 am

El Dragon wrote:
Ringo wrote:...now , none of the new maps have CFG files so thats probably why the rotation doesn't work
... well there's part of your problem.

any server problem not having CFG rotation cfg's has that problem .. ( reffering to gunter)

also I think tdm is game mode 12
... or is that generic obj mode and tdm is 13 ??? :?
set g_gametype 12
map wildwest_machogrande
set g_warmup "90"
set g_userAlliedRespawnTime "8"
set g_userAxisRespawnTime "8"
set g_usertimelimit "10"
set g_friendlyfire "1"
set fraglimit "0"
set g_maxlives "0"
set dmflags "0"
wait;wait;wait
say "^2Team DeathMatch.. Highest team score wins"

TDM = 12
WIP : Wildwest ET
WIP : Wildwest_Radar
WIP : Wildwest_Sanmiguel
WIP : Wildwest_Yuma
WIP : Wildwest Jailbreak
WIP : Wildwest_Muerte
WIP : Wildwest_Abby

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Ringo
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Post by Ringo » Wed Aug 25, 2010 6:59 pm

zivs wrote:You mean something like this or something else? :)
1. EU WesternServer: 85.131.198.241:27960 / EU
2. Hang Em High: 208.43.15.24:27960 / US
3. Test Yuma_alpha7 Password: 85.131.218.91:27961 /EU (password: bitemerocks)
4. Saloon (Must download): 85.131.218.91:27962 /EU
5. |bTc|WildWildWesT: 78.47.86.204:27970 /EU
update plz :)
WIP : Wildwest ET
WIP : Wildwest_Radar
WIP : Wildwest_Sanmiguel
WIP : Wildwest_Yuma
WIP : Wildwest Jailbreak
WIP : Wildwest_Muerte
WIP : Wildwest_Abby

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zivs
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Post by zivs » Wed Aug 25, 2010 9:41 pm

Meh, I'm bit outdated - which ones are not running now? :shock:

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El Dragon
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Post by El Dragon » Fri Sep 17, 2010 1:55 pm

currently none of the url's above show active servers.

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Ringo
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Post by Ringo » Fri Sep 17, 2010 3:55 pm

El Dragon wrote:currently none of the url's above show active servers.
tombstone is listed within RTCW and the scanner
, 91.213.13.104:27960
same as the wwbandit server : 78.143.60.201
WIP : Wildwest ET
WIP : Wildwest_Radar
WIP : Wildwest_Sanmiguel
WIP : Wildwest_Yuma
WIP : Wildwest Jailbreak
WIP : Wildwest_Muerte
WIP : Wildwest_Abby

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El Dragon
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Post by El Dragon » Fri Sep 17, 2010 11:55 pm

like I said, all the ones in the top of the post are dead links.

man maintainance here has gone down hill after I left.

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El Stupido
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Post by El Stupido » Mon Sep 20, 2010 5:28 am

El Dragon wrote:like I said, all the ones in the top of the post are dead links.

man maintainance here has gone down hill after I left.
But you're back now, so things will get fixed!! Welcome back Dragon! I knew this retirement thing wouldn't last. :D

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Ringo
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Post by Ringo » Mon Sep 20, 2010 2:21 pm

El Dragon wrote:like I said, all the ones in the top of the post are dead links.

man maintainance here has gone down hill after I left.
u should check the site ;)

www.the-wildwest.co.uk

maybe there is a server still functional ;)
WIP : Wildwest ET
WIP : Wildwest_Radar
WIP : Wildwest_Sanmiguel
WIP : Wildwest_Yuma
WIP : Wildwest Jailbreak
WIP : Wildwest_Muerte
WIP : Wildwest_Abby

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