Having problems running a WildWest server or setting one up? Well what are you waiting for?
6 posts • Page 1 of 1
hmm spawmtimes in the rotation files isn't respected when you vote for at map. Forinstance if you vote for the saloon map then spawntimes are about 20 second for the cowboys while it use to be 5 sec as specified in the sw1 file. Is it possible to get this to work somehow?
- El Dragon
- Posts: 305
- Joined: Tue Jan 29, 2008 12:37 am
check out the rots directory in wildwest you'll find the files there
Now should you vote for a different map these values will still be in memory from the rotation files. Weather a restart would default to proper times or not I'm not sure (you guys will need to exparament) but when map reloads it should default to rotation files (I think)
Code: Select all
set g_gametype 10 map wildwest_battlecreek set g_warmup "90" set g_userAlliedRespawnTime "20" set g_userAxisRespawnTime "20" set g_usertimelimit "20" set g_friendlyfire "1" set fraglimit "0" set g_maxlives "0" set dmflags "0" wait;wait;wait say "^2Round 1 of 2" say "^2Return the Bible"
- Site Administrator
- Posts: 1036
- Joined: Sun Apr 05, 2009 9:28 pm
- Location: Am*dam
Who is online
Users browsing this forum: No registered users and 3 guests