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Map Bugs!

More or less everything you want to know about mapping for WildWest.

Moderators: Ringo, wwbiteme, zivs

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Ringo
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Map Bugs!

Post by Ringo » Mon May 03, 2010 9:51 pm

Since Shlep/Poncho is also back into the mapping scene , i thought id make a bug post ..

this post is meant for existing maps , not for alpha maps current in development .. meaning , yuma/elrio/ghostdance.

- mine , flag bug issue streamspawn ( this is because the entities are turned 360) which actually makes it active on spawn ( u can hear it when u load the map )

- santacruz , objective timing is off , meaning sometimes there are 2 objectives
( script line wait needed )

- sancuchillo / target location entities missing , location of players unknown, spawn bugs

- kfg / clipping of models is a tadd off ( magician bug )

- harmonica / clippingbug barrel , models wise ..

- FPS issues Canyon , ( i have a haxored source of that , however the textures will be off )

on occasion all the maps have a spawn bug .. when joining later .. this probably due to a parsing script on the clients behalve. i reckon a wait script line before spawn .. or this could be engine wise .. i forgot which :P
WIP : Wildwest ET
WIP : Wildwest_Radar
WIP : Wildwest_Sanmiguel
WIP : Wildwest_Yuma
WIP : Wildwest Jailbreak
WIP : Wildwest_Muerte
WIP : Wildwest_Abby

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shLep
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Post by shLep » Thu May 06, 2010 5:24 pm

I'd be interested in fixing these up.. however, where would I find the sourcemaps for them all?

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Ringo
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Post by Ringo » Sat May 08, 2010 6:54 pm

well... entities can be changed without the source map ..

brushwork is another thing ..
WIP : Wildwest ET
WIP : Wildwest_Radar
WIP : Wildwest_Sanmiguel
WIP : Wildwest_Yuma
WIP : Wildwest Jailbreak
WIP : Wildwest_Muerte
WIP : Wildwest_Abby

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Ringo
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Re: Map Bugs!

Post by Ringo » Sat Apr 21, 2012 7:15 am

howdy all!,

If people didnt know already , hewster is back in the scene , he wanted a list of bugs.. so id thought id bump this section a bit :)
WIP : Wildwest ET
WIP : Wildwest_Radar
WIP : Wildwest_Sanmiguel
WIP : Wildwest_Yuma
WIP : Wildwest Jailbreak
WIP : Wildwest_Muerte
WIP : Wildwest_Abby

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Hijo de Puta
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Re: Map Bugs!

Post by Hijo de Puta » Sun Apr 22, 2012 6:40 pm

Only bug I know is Zivs , but for that one is no solution :lol:

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wwbiteme
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Re: Map Bugs!

Post by wwbiteme » Sun Apr 22, 2012 8:14 pm

Lol good one :wink:
Image

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zivs
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Re: Map Bugs!

Post by zivs » Sun Apr 22, 2012 9:50 pm

Hey!

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Ringo
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Re: Map Bugs!

Post by Ringo » Mon Apr 23, 2012 1:43 pm

the map sources are scattered throughout the development members i guess :).. i believe queeg as alot of sourcemaps..

ill try if i can lookup el-paolo :)

might be a good idea to send a request to ReDNeckerson for sourcemaps of santa-cruz and other w3 ports :)
WIP : Wildwest ET
WIP : Wildwest_Radar
WIP : Wildwest_Sanmiguel
WIP : Wildwest_Yuma
WIP : Wildwest Jailbreak
WIP : Wildwest_Muerte
WIP : Wildwest_Abby

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Ringo
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Re: Map Bugs!

Post by Ringo » Fri Jun 01, 2012 5:14 pm

on my end ,

no luck on locating paulo , mails are bouncing back ..

another spawn bug are the flags , but hewster already knew that :)

flag bug:
example TOWN : bandits get flag , count down start
bandits still spawn at the river
( prolly new script needed for that , activate spawn + wait)
WIP : Wildwest ET
WIP : Wildwest_Radar
WIP : Wildwest_Sanmiguel
WIP : Wildwest_Yuma
WIP : Wildwest Jailbreak
WIP : Wildwest_Muerte
WIP : Wildwest_Abby

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