howdy ,
just added some stats , so u can see who actually killed you ..
its based on VSP stats , and is severe broken ( all my files are )
heres a link
http://eu.the-wildwest.eu/pub/themes/wildwest/
test stats up
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test stats up
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- zivs
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Re: test stats up
Not that broken! Thanks for the stats - now we see how old man Hijo sucks at pretty much everything! 

Welcome to the unofficial Return to Castle Wolfenstein: Wild West mod forums!
My Map Bag:
Finished: Saloon: The Duels
WIP: Skinny Bar (canceled) & Ghost Dance (canceled) & Fortress &
My Map Bag:
Finished: Saloon: The Duels
WIP: Skinny Bar (canceled) & Ghost Dance (canceled) & Fortress &
- Ringo
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Re: test stats up
stats will be cleared on jan 1 
- so im open to suggestions on the rewarding sections
example , what do people want as statistic
some math :
a year has 52 weeks , meaning 52 gaming evenings ( a sunday )
a sunday consists of 24 hours , however thats undoable for some (heh)
lets state thats effective 3 hours of gameplay
depending on the map but for the example i pick beach which i think is 10 mins @ stopwatch ( lets keep the math simple for now )
u can play 1 round in 10 mins , so 2 rounds is 20 mins , is effective 3 times the map in 1 hour , so in 3 hours u have played the map 9 times both ways.. eg 18 rounds in 3 hours ( 6 x 3 is 18 .. dont loose me now just yet)
so lets the basic value at 52 as 100% ( as days )
to get in detail thats in hours times 3 ( 156 hours a year = 100% )
the effective rounds on beach a year= is 2808 ( as 100% )
so this might be a rewarding system for just beeing there ..
( nothing fancy yet .. u can make it as fancy as u will ) but i think we might need to keep it simple.. (ahem) .. but we need a start value for something to compete against .. this is needed to get your frags a match
and statistics on who is the best player , engineer , whatever
example every player has 2808 points ( 1 point a round based on beach)
so lets say he/she shoots 1 player a round this would resolve in
2808 points a year + 2808 kills = 5616 points a year
is 108 points a week is 36 points an hour ( 1 point for beeing there 1 point a frag ) .. this is based on Deathmatch, so to make some honest statistics im open for ideas , eg healing a player , supplying ammo to a player , planting dynomite etc .. using the above example i hope someone has a bright idea

- so im open to suggestions on the rewarding sections

example , what do people want as statistic
some math :
a year has 52 weeks , meaning 52 gaming evenings ( a sunday )
a sunday consists of 24 hours , however thats undoable for some (heh)
lets state thats effective 3 hours of gameplay
depending on the map but for the example i pick beach which i think is 10 mins @ stopwatch ( lets keep the math simple for now )
u can play 1 round in 10 mins , so 2 rounds is 20 mins , is effective 3 times the map in 1 hour , so in 3 hours u have played the map 9 times both ways.. eg 18 rounds in 3 hours ( 6 x 3 is 18 .. dont loose me now just yet)
so lets the basic value at 52 as 100% ( as days )
to get in detail thats in hours times 3 ( 156 hours a year = 100% )
the effective rounds on beach a year= is 2808 ( as 100% )
so this might be a rewarding system for just beeing there ..
( nothing fancy yet .. u can make it as fancy as u will ) but i think we might need to keep it simple.. (ahem) .. but we need a start value for something to compete against .. this is needed to get your frags a match
and statistics on who is the best player , engineer , whatever
example every player has 2808 points ( 1 point a round based on beach)
so lets say he/she shoots 1 player a round this would resolve in
2808 points a year + 2808 kills = 5616 points a year
is 108 points a week is 36 points an hour ( 1 point for beeing there 1 point a frag ) .. this is based on Deathmatch, so to make some honest statistics im open for ideas , eg healing a player , supplying ammo to a player , planting dynomite etc .. using the above example i hope someone has a bright idea

WIP : Wildwest ET
WIP : Wildwest_Radar
WIP : Wildwest_Sanmiguel
WIP : Wildwest_Yuma
WIP : Wildwest Jailbreak
WIP : Wildwest_Muerte
WIP : Wildwest_Abby
WIP : Wildwest_Radar
WIP : Wildwest_Sanmiguel
WIP : Wildwest_Yuma
WIP : Wildwest Jailbreak
WIP : Wildwest_Muerte
WIP : Wildwest_Abby
- zivs
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- Joined: Thu Dec 25, 2008 3:38 pm
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Re: test stats up
I have no idea what have you written there, lol. 

Welcome to the unofficial Return to Castle Wolfenstein: Wild West mod forums!
My Map Bag:
Finished: Saloon: The Duels
WIP: Skinny Bar (canceled) & Ghost Dance (canceled) & Fortress &
My Map Bag:
Finished: Saloon: The Duels
WIP: Skinny Bar (canceled) & Ghost Dance (canceled) & Fortress &
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