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shLep
Greenhorn


Joined: 30 Jan 2009 Posts: 32
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lol
I do detect a little hostility... but I'm assuming its in response to my critiques on Yuma and Rio.
Im the new guy here so it was probably not my place to say anything. I was sincerely only trying to help.
As a "veteran" level designer I thought it might help to give some honest feedback.
But I probably could have phrased it better. My apologies.
El Paso only has FPS issues if your computer is close to 10 years old. And while that is a little silly to accommodate too, I definitely will.
What use is a map if no one plays it?
Likewise, I still stand by my offer to help on Yuma in whatever capacity is needed. Let's be friends. 
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| Fri May 07, 2010 10:30 pm |
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Ringo
Sheriff


Joined: 05 Apr 2009 Posts: 600 Location: Hell |
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lol
I do detect a little hostility... but I'm assuming its in response to my critiques on Yuma and Rio.
Im the new guy here so it was probably not my place to say anything. I was sincerely only trying to help.
As a "veteran" level designer I thought it might help to give some honest feedback.
But I probably could have phrased it better. My apologies.
El Paso only has FPS issues if your computer is close to 10 years old. And while that is a little silly to accommodate too, I definitely will.
What use is a map if no one plays it?
Likewise, I still stand by my offer to help on Yuma in whatever capacity is needed. Let's be friends.  |
lol im not beeing hostile .. far from , its good to have additional mappers oppinions about a map or feature or whatever , in this yuma project i wanted to involve people , since the original yuma idea comes from ignacio , and not by me .. and since iggy isnt here to promote this idea for the map ..i thought i asked the public ..
i re-created a scale map of the prison, leaving objectives open whom wanted to change ..
since i have been quite busy the yuma prison has moved a little to the backside ... since the map is soo massive i have to re-build the entire terrain and buildigns ( 4th time now ) ( stretching the engine with the map was bug 1 )
if i have some additional spare time ( yes i still play , but i also have to feel like it ) converting everything to models etc .. mapping is good fun but very very very time consuming ..
and i thought we are friends ?
_________________ live and let live .. thats the question .. |
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| Sat May 08, 2010 7:06 pm |
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gunte
Site Administrator
Joined: 28 Aug 2008 Posts: 508
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shLep - That would be good. Actually we played yuma a lot some month ago and its a cool map but as said too big. But gameplay was great and many good figths that map
If you make a new playable version its easy to distribute by using the autodownload soo we all have it right away from one day to another. It doesn't has to be 100% finished before distributing.
Also it may be added to the rotation .
_________________ Download the WildWest game from http://www.wwbandit.com |
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| Sat May 08, 2010 10:47 pm |
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shLep
Greenhorn


Joined: 30 Jan 2009 Posts: 32
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hehe, ok.
sounds good to me. where can I take a look at the source file?
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| Mon May 10, 2010 4:38 am |
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zivs
Super Moderator

Joined: 25 Dec 2008 Posts: 513 Location: Ogre, Latvia |
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| Wed Jul 07, 2010 2:35 pm |
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Ringo
Sheriff


Joined: 05 Apr 2009 Posts: 600 Location: Hell |
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Is my mapping Jedi Ringo-san still working on this one?  |
yes , im working on models of stuff .. and reducing the size is taking more time than i had anticipated
_________________ live and let live .. thats the question .. |
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| Thu Jul 08, 2010 1:33 pm |
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